The Wizards eliminate hordes of monsters with devastating area attacks that burst massive damage.
The Blademasters switch freely between an axe/hammer and a spear, each having unique skills. The axe/hammer controls while the spear deals damage.
The Clerics are masters of healing and assists. They keep the team away from lethal outcomes while boosting firepower, but are also capable of unleashing powerful magics against the enemy.
The Archers are at their best when fighting from a distance. Very-long range attacks, excellent solo ability and superb flexibility characterize this class.
The Barbarians have two forms: the tiger form boasts its physical strength to block the enemy's damage while the human form has the power to tremble the earth.
The Vulpines can shift between both human and bestial forms much akin to the Barbarian, and alike the Barbarian, each of these forms offer different advantages and abilities. Additionally, Vulpines can tame powerful and exotic pets for use in battle.